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NML32

29
Posts
16
Following
A member registered Aug 16, 2016

Recent community posts

Where or how do we get the stepping stones?  

Any updates on this?

Thank you!! I'm playing Dougie Do! on real hardware and the MiSTer FPGA. No issues. Having lots of fun playing Dougie DO!
:)

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Update: Disabling GeoRAM and REU fixed my issue. 

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Update: Disabling GeoRAM and REU fixed my issue. 

Crashes on the MiSTer FPGA. If I don't make any changes like turning on Auto Fire I can play through the first level. Crashes starting level 2.  I'll pass the crash info to the MiSTer Devs.

Me too... I'm in the same situation. :(
I really hope I don't need to start over. 

Thank you, my wife and I love that we can play Co-op. 
The game plays very well on the MiSTer FPGA C64 core. 

Thank you for the update. 

Thank you.

Sounds like fun. :) I remember playing Yahtzee as a kid with the family and having lots of fun, but I can't remember how to play. I'll have to brush up on the rules.  

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I just finished typing in Blackjack and fixing my typos. So much fun, thank you!! 

Thank you!!

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Thank you!! Solitaire Mouse version worked great on my MiSTer FPGA Commodore 64 core. I ordered a Commodore PS2 mouse adapter so I can give it a go on my Commodore Ultimate 64. :) The game looks good and plays very well. 

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Thank you for working on a Joystick version for Solitaire. I'm still inputting the mouse version. :) 

Very nice game. Just purchased it to play on my MiSTer FPGA C64 core. 

Thank you for adding Joystick support. :)

Good job on the game!! Lost of fun :)
Would it be possible to add game controller support? I don't want to wear out my keyboard. ;) 

LOL, thank you for the quick reply. I'll pass the info on to Roger. 

Thanks!! :)

Very nice game!! 
The opening text on the loading screen doesn't right on the CoCo3 FPGA. The author of the CoCo3 core wanted to know if it's GIME Text Mode?  

"It must be a GIME text mode I "forgot" to "fully support". Maybe someone can ask Chetmeister what mode that is so I can fix it. Thanks."

Digger III Played on the MiSTer FPGA COCo3 core.

Thank you. :)

Looks nice.

I just finished the game.
Fantastic game!!  

Such fun!!
Great job on the game. 

Thank you, I'm having fun playing BasInvaders.

Thank you for adding a MiSTer ROM. 

What a fun game. 
Works great on my MiSTer FPGA.

Thank you!!

One of the MiSTer FPGA devs found a work-around and asked if you could give the game a unique serial number. 

I'm passing along the Dev's comments:
The bus arbitration in our core is not ideal most games don't care, but some do, so this one needs a FIFO tweak to make it behave correctly but to do that, I have to be able to uniquely identify the game, which means the serial has to be meaningful, not all 0's

Very nice game.  

I'm so happy this game is finished and released it's a must have in your C64 collection.